Bench

A bench I created for Train Sim World, a simulation game developed using Unreal Engine 4.

This prop is used across most UK train stations in the game. Several colour versions were made by adjusting the hue in UE4 to avoid importing additional textures needlessly.

Modelling and high poly bakes were done in 3ds Max and Blender, then it was taken through the standard PBR workflow in Quixel Suite.

Ross mccafferty bench 01
Ross mccafferty bench 02
Ross mccafferty bench 03
Ross mccafferty bench 04
Ross mccafferty bench 05
Ross mccafferty bench 06
Ross mccafferty bench maps