Signage Kit

A signage kit I created for Train Sim World, a simulation game developed using Unreal Engine 4.

These props created to be attached to fences and lampposts across most UK train stations in the game. They were also made with modularity in mind so the fixings can be scaled up to accommodate larger signs without losing fidelity.

Modelling and high poly bakes were done in 3ds Max and Blender, then it was taken through the standard PBR workflow in Quixel Suite.

Ross mccafferty signagekit 01
Ross mccafferty signagekit 02
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Ross mccafferty signfixings maps
Ross mccafferty sign02 maps
Ross mccafferty sign01 maps