Red Metal Toolbox

An old beaten up toolbox I created while learning Quixel Suite.

This was mainly a PBR material test than standard game workflow example. I didn't bake down normals from a high poly mesh and there was limited work in NDO. Most of the time was spent learning the ins and outs of DDO and applying materials.

Ross mccafferty toolbox01
Ross mccafferty toolbox03
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Ross mccafferty toolbox02
Ross mccafferty toolbox04
Ross mccafferty toolbox maps