Metal Fence

A metal fence I created for Train Sim World, a simulation game developed using Unreal Engine 4.

This prop is used across most UK train stations in the game. It was modelled with the aim of being used as a spline in UE4 so it could be stretched out to whatever length necessary with the mesh duplicated all the way.

Modelling and high poly bakes were done in 3ds Max and Blender, then it was taken through the standard PBR workflow in Quixel Suite.

Ross mccafferty metalfence 01
Ross mccafferty metalfence 03
Ross mccafferty metalfence 04
Ross mccafferty metalfence 05
Ross mccafferty metalfence 02
Ross mccafferty metalfence maps