Pedestrian Bridge

A pedestrian bridge I created for Train Sim World, a simulation game developed using Unreal Engine 4.

This prop was created to fit over the tracks at a specific station. It was also made with modularity in mind though so sections could easily be added or removed to create variations of different heights and widths.

Modelling and high poly bakes were done in 3ds Max and Blender, then it was taken through the standard PBR workflow in Quixel Suite.

Ross mccafferty pedestrianbridge 01
Ross mccafferty pedestrianbridge 04
Ross mccafferty pedestrianbridge 05
Ross mccafferty pedestrianbridge 03
Ross mccafferty pedestrianbridge 06
Ross mccafferty pedestrianbridge maps